|
View Top 10 Mac Games View Top 10 Web Games
Reflexive Newsletter! |
| Sign up for the Reflexive Newsletter to keep up to date on the latest and greatest games!
|
|
|
View posts by Alyxianna:
|
| |
Alyxianna's Review - October 19, 2008 |
|
Full Version ()
Overall: |
|
Graphics: |
|
Sound: |
 |
Gameplay: |
|
|
This made me rethink the five stars I gave other games...
Yes, it was that good. I've never been as addicted to any other game, to the point of losing sleep and ignoring assignments! (Highly unrecommended, kiddies)
What really makes this game stand out is that in a market saturated with dash and seek-and-find games, there is just nothing else like it. The closest comparison I can make is probably Fatal Hearts, in that you have a certain amount of freedom in choosing your characters' paths; and also Aveyond, because in many ways DHSGIT is like an RPG where you have to level up your characters to get your desired outcomes. And in true RPG fashion, save regularly so you can go back and try different tactics to solve the game.
Basically, the story follows the shennanigans of four girls investigating mysterious events at their school. While cajoling information out of people, you use some interesting, um, tactics: Taunt, Fib, Expose, Flirt, and Gambit (which is unlocked slightly later in the game). The more you play, the more you upgrade your characters' stats - Popularity, Glamour, Rebellion and Savvy. Careful though, sometimes when you lose, there's a penalty - best way of saving your girls is to Flirt with boys and make shields out of them!
As fun as the mini-games are, ultimately the story is what held the game together, I was totally riveted and didn't anticipate many of the plot twists. I also loved the old-school, '20s style music - wonderfully cheeky and atmospheric!
For anyone looking for a game that isn't run-of-the-mill, give this a go! |
This review has an average score of 4.8 - Based on 4 ratings
Login to rate this review
|
| |
Alyxianna's Review - August 21, 2008 |
|
Full Version ()
Overall: |
|
Graphics: |
|
Sound: |
 |
Gameplay: |
|
|
Pizza on the go!
I actually enjoyed this game more than the Diner Dash series, but probably because this one features only clicking, and none of that rather annoying dragging customers around to sit on coloured seats.
It's also better than Cake Mania, because of its super-fast pace and bright cheerful graphics. The sound may be rather repetitive to some people, but I loved it, it was really catchy.
Watch out for the excellent mini-game of pizza-making, I only wish there were more of this in between games. Also, the best thing to do is to upgrade your waitress and chef first before the decorations, because unlike some other dash games, the upgrades are really evident - they become much faster and make life a lot easier.
It's not the hardest game in the world, so you won't get irritated by not being able to achieve the Expert levels :) |
This review has an average score of 4.5 - Based on 2 ratings
Login to rate this review
|
| |
Alyxianna's Review - September 7, 2008 |
|
|
|
|
$7.99
|
|
| |
| Return to the runway for a new season of high style! |
|
|
|
|
Full Version (PC)
Overall: |
|
Graphics: |
|
Sound: |
 |
Gameplay: |
|
|
Double the Fun!
For once, a sequel that works! An excellent continuation from the original Jojo’s Fashion Show, with basically the same game style but more fashion wars and outlandish outfits.
I loved the first game because I had never played anything like it before. It’s different from other boutique games like Dress Shop Hop or Fashion Boutique, because it’s not purely a dash game. Instead, you mix and match outfits according to the given styles, and send the models out within a time limit. Fashionistas be warned, however, sometimes clashing outfits actually earn you the highest points, as long as they fulfil the criteria given...
The biggest difference of this sequel is that you get to dress male models. It’s both good and bad, because it adds to the variety of the clothes but it gets harder to find the suitable styles, especially when you’re having a show with both male and female models simultaneously.
Another addition is the mini-game, where you play roving photographer Avett Price who’s on assignment to snap photos for Fashion Wear Daily magazine. You don’t dress the models, but you search for the ones who fit the styles most appropriately and take their pictures.
The storyline is also more interesting this time around, as creative differences (or too much ego?) brew between Jojo and her daughter Rosalind. Jojo’s old nemesis Claudio Maximiro also makes a cameo in the latter stages. Graphics are stellar, as usual, with wonderfully illustrated and detailed clothing; the music is also up to standard, with a slightly edgy twist.
All lovers of the first game would be sure to enjoy this, but even if you’ve never played Jojo’s Fashion Show before, give this a go. |
This review has an average score of 4.4 - Based on 13 ratings
Login to rate this review
|
| |
Alyxianna's Review - August 20, 2008 |
|
Full Version ()
Overall: |
|
Graphics: |
|
Sound: |
 |
Gameplay: |
|
|
Going, going, gone...
I really wanted to love this game the way I had the first one. Go-Go Gourmet had so much going for it - I usually get bored with dash games after completing them the first time, but this one had me replaying it over and over. The music then was also quirky and characteristic of the different styles of cooking.
The sequel, however, does not live up to its predecessor in any way. In this version, Ginger goes up against the world's top chefs, but the gameplay is almost identical to the original. It's mildly entertaining for a lazy three hours or so, and the food in the recipe book looks absolutely mouth-watering, but that's about all it has going for it.
The items never randomly change places (which was what made the prequel unique, mixing dash and seek-and-find) hence it's just way too easy. I'm far from a maestro at dash games, but even I managed to come out first place every single round, with a comfortable lead sometimes twice as much as the second placed chef. It also helped that each food item is illustrated in the recipe list, where's the challenge in that? Even the upgrades and power-ups do not really add anything to the overall gameplay.
If you've played Go-Go Gourmet already, this would be a watered down version of it. But if you haven't, you may just enjoy it. I recommend trying the demo first. |
This review has an average score of 4 - Based on 2 ratings
Login to rate this review
|
| |
Alyxianna's Review - August 20, 2008 |
|
Full Version ()
Overall: |
|
Graphics: |
|
Sound: |
 |
Gameplay: |
|
|
Best book adaptation yet
A new trend seems to have emerged, capitalising on the success of the MCF series, but using adaptations of famous mystery novels. However, I must say thus far Death on the Nile is the best one yet.
Better than Peril at End House, Women's Murder Club: Death in Scarlet and yes, possibly even better than some of the MCF series.
The graphics are realistic, and the items are well hidden in rooms that are not too cluttered, hence you don't have to strain your eyes as much as you would in say, MCF: Ravenhearst. The music sounds vaguely Egyptian, which is soothing yet atmospheric. And usually I'm more interested in finding the objects rather than waiting for the storyline to develop, this one actually had me hooked - I was interrogating suspects and trying to unravel the mystery on my own terms all the way. |
This review has an average score of 4 - Based on 2 ratings
Login to rate this review
|
Showing 1-5 out of 14 reviews.
1 2 3 Next
|
|
|
|
|