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View posts by foxspirit:
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foxspirit's Review - August 1, 2007 |
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$6.99
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| Capitalism 2 lets you build the business empire of your dreams! |
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And credit where credit's due...
This is Trevor Chan's Capitalism. It is well-known as the most accessible and accurate simulation of the free market - everything from farming, manufacturing, retail of all sorts is covered. I bought the box of this when it first came out in 2002, and I still install it on every computer I spend any amount of time on. Enligh simply took the game and repackaged it to be more accessible.
It's deceptively simple and as some say, does "look" like simcity. It is by no means anything like sim city. Instead of building and worrying about infrastructure and such, your mission is much simpler and yet infinitely more complex. Acquire, and get big. Push the competition into bankruptcy or buy them out in the stock market. You can own the entire chain and become the "President's Choice" of the world - build your headquarters and spend money on R&D, build a chain of farms to provide for your manufacturing sector, sell your own products for a lower price than your competitors and make them exclusive, open up a line of department stores and specialty stores to push your own product.
There's also real estate involved - you can buy and sell condos and rental properties. You can mine for raw materials. You can manufacture aluminum so other businesses can buy them for their cola products.
This is a REAL game, and not a CASUAL game. Expect to lose hours immersing yourself in the deepest business simulation ever created. |
This review has an average score of 4.4 - Based on 16 ratings
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foxspirit's Review - May 26, 2007 |
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You know why it feels unfinished?
Let me count the ways.
1. Lack of drop shadows on pretty much everything. That makes everything look "slapped" onto a background.
2. Really cheesy badly written bantering between hunting bouts.
3. A whole lot of "blur" used to hide objects instead of using their natural shapes and colors.
4. Rooms that are cluttered and out of proportion.
5. Un-unified color scheme. Each of the rooms doesn't really even look like they belong in the same game! There's really no unified style to the game.
Those bad stuff aside, there are also certain quirks to the game I didn't quite like. For one, there aren't enough hints for a game where you need to find every last object. For another, you don't get a timer - you get this cauldron that takes up 1/8 of the screen instead of a little timer. What gives?
I guess Death on the Nile really set a new standard. They can't exactly produce something half-hearted and call it a day anymore. The gamers notice. |
This review has an average score of 3.9 - Based on 16 ratings
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foxspirit's Review - May 18, 2007 |
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Been playing this for weeks. Problem is, it doesn't really change. Much.
It was fun for the first 60 minutes, after that, it's just mindless clicking addiction. Once you figure out how the game works, getting the perfect score is easy.
For one, the family has boundless patience, so that if you'd just let them wait at the dinner table while you get everything else ready, you can easily finish off cleaning up halfway through dinner and clock in at around 2 minutes or less. For two, one you've played through the first 50 levels, instead of getting harder, it gets EASIER.
See, first you'll play as nanny and have to clean up after both mom and dad as well as the kids. Then when you play as mom, you don't have to clean the bath. Once you get to play as dad, there's no more dad coming in with mud on his shoes and rummaging in the drawers!
I kept expecting the game to make me do more (you have the ability to click on certain items - the hat stand next to the door, the stereo systems, etc - but the game never messes it up so you'd have to clean it up. It feels like the next 100 levels are just repeats of the first one. For example, even though the game storyline indicates that the wife of the family is now the mayor and the husband is responsible for cleaning up, she never ever leaves the house.
It's a fun, addictive game, but replayability is suspect. It seems like the game might be easily expandable though, since all of the levels are just scripted. It'd be nice if they included a level editor since it's so simple. |
This review has an average score of 3.9 - Based on 15 ratings
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foxspirit's Review - September 20, 2006 |
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$7.99
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| Were you BORN to shop? Help fill shoppers' carts at the $pendmoore superstore! |
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Ever pick up one of those tetris like fill in a square games...
...in one of those logic/brain/toy stores? You know. The one where you fill up the square with a bunch of pieces, and they have to fill up the whole square. This game is kind of like that. Except you have to fill up a lot of those squares, with a conveyer belt full of those pieces, and the pieces might not fit at all, and each box will have different requests for specific colors or pieces.
Then you add in a bunch of power-ups, and its just brain-bashing fun.
Halfway through the second story and I'm already clicking like a maniac - I really wonder how hard it gets when it gets to the higher levels. All in all, a fun, innovative (it's not a match-3! Or inlay! Or or Diner Dash Clone!) game that's sure to keep you occupy for days. |
This review has an average score of 3.8 - Based on 12 ratings
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foxspirit's Review - June 25, 2007 |
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$6.99
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| Harvest cute veggies, fruits and flowers and watch your garden grow! |
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Oldie but a goodie.
This is one of those old, old games that I still have installed. Sure, the graphics are not up to snuff by today's hardware accelerated standards, but how could we resist the cuteness of ... vegetables who go "yipee"?
Harvest Mania is a simple match-4. Vegetables/fruits/flowers will randomly grow in your field each turn, and you have to click and find a new location to match 4 of the same veg. Notice the unfairness - there could be 10 veg growing each turn and you can only move 1. So good planning is definitely needed. Since veg doesn't grow to full-growth in a single turn, you can either move a veg on top of a growing veg to stop it from growing, or plan a match-4 coming up.
Now, matching only happens in a square or similar rectangular shape, so you can link up a whole map full of veggies and then make that final match to chain up combos. Each season has different vegetables to harvest, and a required number that you need to harvest. All of them are extremely cute. They giggle and go yipee. :)
As you progress in the levels, you can trade the vegetables you have harvested into "stuff" to decorate your farm with. They're nothing more than animated sprites, but you can save off a picture to use as your wallpaper. Nothing fancy, but it's progress. Great for playing with a kid, actually. |
This review has an average score of 3.5 - Based on 6 ratings
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