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View posts by ozmoovonfoo:
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ozmoovonfoo's Review - February 3, 2007 |
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$9.99
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| Explore your strategic thinking by using magical cards to battle! |
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Full Version (PC)
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Astral Masters
If you liked "Magic: The Gathering" for the computer, and liked to play solo, and are now kinda peeved that you can't play on Windows XP (and, I assume, Vista)... get this game for sure.
It plays very much like MTG, though the specific rules and strategies are different. You don't have dedicated "Land" cards for manna; instead you sacrifice any card in your hand in order to increase your manna pool over time. There also isn't colored manna, which, while it subtracts from the tactical variety, actually makes it a bit easier to learn/play. From a collectible card standpoint... all the colors made sense; from a pure-game standpoint, it was annoying, and I appreciate not having to deal with it.
Games are a bit faster than MTG, which is OK, too.
The tactical game ends up being quite a bit more about creatures than MTG, as you can't have cards in play that aren't creature cards. You can cast spells, but they all are, essentially, instantaneous and either have an immediate effect on creatures in play or the other player.
It's not quite as "deep" as MTG, and deck building is more about spending points wisely (cards cost different points that you earn in tournament mode) than finding good combos. But it's a great tactical game, lots of fast-paced fun, and certainly worth the $20.
The graphics aren't great, but for a card game, what you want is it to go fast, not look spaztastic. It looks fine, and plays smooth and fast, and that's what it needs to do. Music is OK, as is sound. Again... if you have to pick gameplay vs. graphics or sound for a game like this, pick gameplay, and this game has it in spades. Get it? It's a card-game. Spades? Ha-ha. I made a funny in the review.
Good game. I recommend it highly. |
This review has an average score of 4.4 - Based on 16 ratings
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