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View posts by Nanka:
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Nanka's Review - January 23, 2008 |
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$6.99
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| Become the most famous cyber-farmer ever! |
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My Farm
The graphics are pretty neat, it's 3D-ish (the ish I had to add as you can't turn around the buildings, but the angle changes as you move right/left so you can see behind stuff)
The music and sound get's REALLY annoying after a while but it goes great to the game (you can turn it off). The whole thing runs smoothly, only thing that got me worried are the animals. They look a bit too odd, almost scary. Kept wondering to my self if they where inbreed cows and what not!
Ok, this isn't one of my favorit games. There's no point to it at all. You buy animals, feed and clean them and then you either sell them (after fattening them up) for a nice profit or sell what they produce.
Then what?! No goal, no time limits, no online statistics to compair your score (no, you don't even have a score!) against others. How do I know if I'm "the most famous cyber farmer ever" if I can't see how good others are?
Took me about 90mins to get all the things you could buy and then there's nothing left to do. Did I miss something or is this game really that boring?! |
This review has an average score of 4.2 - Based on 30 ratings
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Nanka's Review - August 12, 2007 |
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$6.99
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| Set seven magic kingdoms free in this thrilling shape inlay experience! |
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7 lands
Well, the game it self isn't that bad at all. If you are in to this kind of game you'll probably like it.
The best part is the text BETWEEN the rounds. The first 10-20 aren't that strange, but then... Well, things get a bit odd.
And what happens when you win?!
Some text
Some text
Some text
Some text
Some text
That's THE strangest ending to a story I'v EVER seen! |
This review has an average score of 4 - Based on 2 ratings
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Nanka's Review - April 10, 2008 |
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$6.99
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| Burger making fun for everyone! |
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Burger Shop
This game is AWSOME! Time management, upgrades... it got it all!
The sounds are totally fitting, the graphics cute, the game runs smoothly. And it's possible to get the expert on every game day! (You just hav eto try hard enough)
I guess a Buger Shop 2 will come sooner or later, seeing how this one ends, but you never know. |
This review has an average score of 3.6 - Based on 8 ratings
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Nanka's Review - March 14, 2008 |
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$6.99
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| Save Vigilance Valley in this superhero puzzle RPG! |
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Spandex Force to the rescue!
This game is wonderful in so many ways! I tend to get bored with match 3-games rather quickly, but as this combines several diffrent styles it keeps it rather fresh.
You collect money to buy equipment and upgrades, reputation to move through grades of fame, clues to meet bosses and move up a level, rescue civilians by beating the clock (that tend to get in danger over and over again), stop robbers, collect mental, elemental and body powers to beat bosses and robbers... There's fighting upgrades, both powerful items and new fighting styles... The list goes on and on!
But yeah, it can get a little repetitive, so take a little break and do something else and then come back to collect all the goodies the civilians have dropped for you!
All in all, five stars for the storyline (totally awesome!) and 5 stars for being the best match 3-game I've EVER played! |
This review has an average score of 3.5 - Based on 8 ratings
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Nanka's Review - July 29, 2008 |
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$6.99
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| Farming fun for the whole family! |
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virtually impossible
Ok, I REALLY liked this game, tornadoes smashing buildings and all, but what made me Not give it a perfect 5 stars is the following 2 things:
1: the market makes little to no sense and the tutorial on that was SO bad I had to restart it 5 times to even understand WHAT it wanted me to do!
2: the space for the buildings. Come on! You can NOT have an award for having 7 buildings at one time and then only have space for 6! That's just retarded!
So, going from that perfect 5 stars to a sad 3.7 stars, (minus 0.3 for the market-part, minus a whole star for how bad the building screen is!) |
This review has an average score of 3.3 - Based on 4 ratings
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Showing 1-5 out of 8 reviews.
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