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Virtual Villagers 2


Continue the epic story of the castaways of Isola in Virtual Villagers 2: The Lost Children! Guide your tribe as they rescue a group of lost children and help them survive new adventures. Lead your villagers as they solve all new puzzles and the hidden mysteries of the western shores of the island. Raise children who resemble their parents and uncover new surprises every time you play! The next thrilling episode is about to begin! Will your tribe survive?

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Price:  $6.99
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Reviews 1 to 3 of 86
  TonyMontana's Review - March 16, 2007


Full Version (PC)
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Gameplay:

The Lost Children: Villager Heaven

Better than the first, mainly due to the absence of the Golden Child, known for starting parties at the most in-opportune moments.

The basics are the same, food is ample, with coconuts, crops & fish to harvest.
The cemetary & huts are still there, though the graphics have improved immensely, and there is a stunning waterfall the villagers can relax in.
You have 16 new puzzles to solve, tech points to accumulate & spend, though this time there is Culture replacing Fertility, along with everything else that makes Virtual Villagers familiar.

New things, & there are quite a few, include The Gong Of Wonder, that when found and assembled, can be gonged once a day to grant, or take something from the village, be it health, food, youth, or tech points.

We have collections in this sequel.
Children can not only spot and pick mushrooms, but can be sent to pick up items from 48 available, including shells, butterflies, beetles and pebbles.
The items range from common, to rare, so you will be kept busy scouring Isola Island looking for them.
Once you have completed a set of 12 items, your village' max population goes up by five.
Speaking of population, there is also a temporary record kept in the villagers details screen, that shows who parented the villager you are looking at.

Culture makes way for the sewing hut, an excellent addition to the game.
Once it is built, you can drag and drop a villager onto it, & select a new outfit for 5000 tech points.
It may seem a little high, but this time around, tech points come thick and fast.
Items that are duplicates, brought to the Scientists hut, give you tech points.

We also have a hospital, that adds to the villagers longevity.
Another addition are the Totem Poles that appear once your villager has mastered 3 skills.
They become an Esteemed Elder and 1 of 8 Totems will appear in their honor.

You won't be bored with this one.

Well done LDW!


This review has an average score of 4.1 - Based on 250 ratings
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  tenderxheart's Review - September 25, 2007


Demo Version (PC)
Overall:
Graphics:
Sound:
Gameplay:

As good as I expected

I've always been a fan of Virtual Villagers ever since I downloaded the first edition.

But now LDW creates the sequel to it and I am extremely happy! Virtual Villagers 2 gives the same atmosphere for to the first edition. It requires a lot of patience as it still runs in real life time.
The new clothes was a great hit among myself.
The challenges were quite challenging and the Gong of Wonder acts about the same way as it did with the Golden Child.
The new challenges bring brain racking and it is a fantastic game!

I recommend this game to EVERYONE! I just can't wait for Virtual Villagers 3 to come out!!


This review has an average score of 3.8 - Based on 24 ratings
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  firyangel21's Review - September 28, 2008


Demo Version (PC)
Overall:
Graphics:
Sound:
Gameplay:

A MUST BUY

This is an absolutely wonderful game. If you love Virtual Villagers, then this is a great sequel to it. Virtual Villagers just keeps getting better!

Even if you haven't played the first one, you will definitely love this game!

You won't get bored with all the NEW PUZZLES given.

I am a fan of Sim games and downloaded almost every game in the list. This is included in my SUPERB LIST OF GAMES!

Definitely A MUST BUY!!


This review has an average score of 3.8 - Based on 6 ratings
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Tips & Tricks for 'Virtual Villagers 2':
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How to solve Puzzles...3rd in the series...

...click to reveal spoiler...
Based on 19 ratings, average score is 4.5.
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How to solve Puzzles...4th in the series...

...click to reveal spoiler...
Based on 18 ratings, average score is 4.5.
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Don't read these unless you want to know EXACTLY how to solve each of the puzzles. 1st in the series...

...click to reveal spoiler...

Based on 18 ratings, average score is 4.4.
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How to solve Puzzles...2nd in the series...

...click to reveal spoiler...
Based on 18 ratings, average score is 4.4.
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Become a Master parent in less than 3 minutes.
...click to reveal spoiler...
Based on 14 ratings, average score is 4.4.
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The Ancient Ruins
Once you've completed the dam and reached Level Three Engineering and Exploration, you can drag a villager to the ancient ruins in the southeast corner of the map and they will start uncovering the site.
The Hospital
Obtain Level Three Engineering and Medicine, and a foundation will appear in the south central portion of the map. This lets your villagers build a hospital.
The Sewing Hut
Once you reach Level Two Culture, a foundation become visible for a sewing hut just east of the wood pile in the southwest corner of Isola. This allows your villagers to change clothing, but at a cost of 5,000 tech points each. Ouch! Where's Thurston Howell III when you need him?
The Sunken Gong Piece
One piece of the gong is located in the pool on the eastern edge of the village. This sunken gong piece is obtained by making a special magic stew consisting of one of the black flowers near the waterfall and two of the large orange flowers to the south of the village (herbs 4 6 6 as indicated above). Have a villager eat the stew, and then drop them in the pool.
The Inlaid Gong Piece
Once one of your villagers has become an Esteemed Elder and been honored with a totem and after you've completed the ancient ruins puzzle, drop a totem on the mosaic in the center of the ruins to retrieve another piece of the gong.
The Boxed Gong Piece
This piece of the gong is inside the crate on the beach to the west. Three Master Builders working together are needed to open it.
The Overgrown Gong Piece
After you purchase Exploration Level Two and complete the cutting tool, your villagers can clear away the vegetation blocking the cave to the north (the Gong Encasement). Doing so reveals a piece of the gong.

Based on 5 ratings, average score is 4.2.
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Virtual Villagers 2 Recipes PT 1
(useful ones IN ALL CAPS)
Plants
(Clockwise from North)
North: Blue Rose
N East: Purple Daisy
East NE: Black Ivy
S East: Red Double Camellias
South: Orange Star =
North N West: Pitcher Plant =

STEW Recipes each needs 3 Herbs
STRAIGHT 3
3 Purple Daisies = [Emits rainbows]
Your villager feels healthier after eating.
3 Pitcher Plants = Your villager feel healthier after eating
3 Red Camellias = Exercising.
The stew gave your villager a burst of energy!
3 Orange Stars = This stew gives off a very sweet smell
3 Blue Roses = Jumpy! Is your villager allergic to this stew?
3 Black Ivies = [Green miasma] It burns! This foul stew is harmful!

Variations: 2 BLUE ROSES Plus
1 Purple Daisy = Your villager feels healthier after eating
1 Red Camellia = Your villager feels healthier after eating
1 Pitcher Plant = Your villager feels healthier after eating.
1 Black Ivy = Thirsty! So Thirsty!
1 Orange Star = Jumpy! Wow! Is your villager allergic to this stew?

Variations: 2 PURPLE DAISIES Plus
1 ORANGE STAR = [EMITS RAINBOWS] THIS STEW COMPLETELY RESTORES YOUR VILLAGER
1 Red Camellia = [Emits rainbows] Your villager feels healthier after eating
1 Pitcher Plant = Your villager feels healthier after eating
1 Blue Rose = Your villager feels healthier after eating
1 Black Ivy = [Green miasma] This stew is nasty! It really isn't edible.

Variations: 2 BLACK IVIES Plus
1 Blue Rose = [Green miasma] This stew made your villager very ill
1 Purple Daisy = [Green miasma] This stew made your villager very ill
1 Red Camellia = [Green miasma] Not feeling well.
This stew made your villager very ill.
1 Orange Star = [Green miasma] Not feeling well.
This stew made your villager very ill.
1 Pitcher Plant = [Green miasma] Not feeling well.
This stew made your villager very ill.

Based on 10 ratings, average score is 4.2.
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First 8 Puzzle Solutions
...click to reveal spoiler...

Based on 17 ratings, average score is 4.1.
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The Stew
...click to reveal spoiler...


Based on 14 ratings, average score is 4.1.
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The following is a list of solutions to the game's puzzles, 16 in all. So, don't read further unless you need help solving them. You've been warned!
Most of the game's puzzles are dependent on a mixture of technology and villager skills. Plus, some puzzles need to be completed before you can accomplish others. Also, don't be fooled into thinking that they're completed in the order displayed, as that's not necessarily the case.
Fire
The first puzzle to be solved is starting a fire. Drop a villager on the wood pile in the southwest corner of the island and they will carry wood to the fire pit in the center. Then, take them to the pink flowers west of the coconut trees to collect some dried grass. Once the wood and grass are in place, drop them onto the fire pit and they will start a fire. Make sure to add wood occasionally to keep the fire from going out.
The Dam
Once you reach Level Two Engineering, drop a builder on the rocks just above the pool of water in the southeast corner of the island. They will construct a dam to irrigate the fields to the immediate left so that crops can be planted. This will also uncover an ancient mosaic on the ground, the site of a later puzzle.
The Scarecrow
This puzzle requires the completion of the dam above. Once you plant your crops, you need a scarecrow to keep the parrots away. Drop an Adept-level (or better) farmer on the twisted pieces of wood and vine just below the rock pile in the north center of the map. You'll need to do this twice.
The Cutting Tool
You need a cutting tool to clear the vegetation that covers the entrance to the cave in the north and the vine wall to the east. After you acquire Level Two Exploration, drop a Master Scientist on the sharp stones just above and to the right of the twisted pieces of wood and vine used for the scarecrow. When he's done, take him back for a second trip for the wood and vines necessary to finish the tool.
Herb Mastery
This puzzle is easy to complete early in the game. Si
Based on 7 ratings, average score is 4.1.
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When crops or coconuts are due to be harvested, put all of your villagers on to it so that you can harvest more food than is available. As long as everyone starts before the last bowl of food or last coconut is harvested, they will continue to harvest and add to the food bin. Eg. Coconuts regenerate to about 4 every time crops are due to be harvested, 10 people retrieve 10 coconuts before the last coconut is added to the food bin instead of the 4 available.
Based on 4 ratings, average score is 4.0.
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him back for a second trip for the wood and vines necessary to finish the tool.
Herb Mastery
This puzzle is easy to complete early in the game. Six herbs are located around the edges of the map. Each one will be identified as a "strange plant" when a villager is held over it. Have a healer examine each one of them until they master it to complete this puzzle. The location of each herb is as follows:
1. The green plant in the upper left hanging over the wall of stones.
2. The blue flower at the top center just to the right of the cave.
3. The lavender daisy at the far top-right above the sacred area.
4. The black chain of flowers just above the waterfall on the east.
5. The bright red flowers southeast of the dam.
6. The large orange flower to the south of the village.
The Elder Totem
Once you have a villager who has mastered three skills, they become an Esteemed Elder. When this happens, a totem is created and placed in your village in their honor. It can be moved anywhere you like.
Sustainable Fishing
When the ocean to the west is over-fished, it develops algae. To eliminate the problem and restore fishing, special algae-eating fish must be transported from the pond to the ocean. This requires Level Three Farming and a Master Farmer or Master Scientist. Take them to the pond and drop them in. Once enough algae-eating fish are transported to the ocean, the algae will clear.
The Vine Wall
Along the east wall are a number of vines that conceal some strange markings. To uncover these, you must first complete the cutting tool and purchase Level Three Culture. Drag a villager to the wall and release them. They will use the cutting tool to remove the vegetation.
The Stew
In order to make stews, you must first recover the cauldron from the wood pile in the southwest. It will appear after you purchase Level Two Exploration. With the fire burning and the cauldron next to it, drop a villager on the cauldron three times. Once each to put it on the fire, fill
Based on 6 ratings, average score is 4.0.
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Virtual Villagers 2 RECIPES PT 2
[Useful ones IN ALL CAPS]

Variations: 2 RED CAMELLIAS Plus
1 Purple Daisy = Your villager feels healthier after eating
1 Pitcher Plant = Dancing. The stew gave your villager a burst of energy
1 Orange Star = Exercising. This stew gave your villager a burst of energy
1 Blue Rose = Relaxing. The stew made your villager tired
1 Black Ivy = [Green miasma] Shaking head.
This stew is nasty, It's really isn't edible

Variations: 2 ORANGE STARS Plus
1 Blue Rose = Your villager feels healthier after eating
1 Purple Daisy = Your villager feels healthier after eating
1 Pitcher Plant = Your villager feels healthier after eating
1 BLACK IVY = [EMITS SPARKS] STRANGE STEW ... YOUR VILLAGER FEELS NO REASON TO BREATHE
1 Red Camellia = [Emits white stars] Embracing

Variations: 2 PITCHER PLANTS Plus
1 Blue Rose = Your villager feels healthier after eating
1 Purple Daisy = Your villager feels healthier after eating
1 Orange Star = Your villager feels healthier after eating
1 Black Ivy = [Green miasma] Shaking head.
This stew is nasty. It's really isn't edible
1 Red Camellia = Getting a drink. This stew is very, very spicy

Variations: 1 BLUE ROSE 1 Purple Daisy Plus
1 Black Ivy = [Emits rainbows]
The spicy stew clears your villager's nose & throat
1 Pitcher Plant = [Emits rainbows]
The spicy stew clears your villager's nose & throat
1 Red Camellia = Your villager feels healthier after eating
1 Orange Star = Your villager feels healthier after eating

Variations: 1 BLUE ROSE 1 Black Ivy
1 Pitcher Plant = Getting a drink. Thirsty! So thirsty!
1 Red Camellia = [Green miasma] Shaking head.
This stew is nasty. It's really isn't edible
1 Orange Star = [Green miasma] Shaking head.
This stew is nasty. It's really isn't edible

Variations: 1 BLUE ROSE 1 Red Camellia Plus
1 Orange Star = Your villager feels healthier after eating
1 Pitcher Plant = Nature is calling!
The stew made your villager have to go to the bathroom.
Based on 8 ratings, average score is 4.0.
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Puzzle pieces. Very briefly.
#1
...click to reveal spoiler...

#2
...click to reveal spoiler...

#3
...click to reveal spoiler...

#4
...click to reveal spoiler...

#5
...click to reveal spoiler...

#6
...click to reveal spoiler...

#7
...click to reveal spoiler...

#8
...click to reveal spoiler...

#9
...click to reveal spoiler...

#10
...click to reveal spoiler...

#11
...click to reveal spoiler...

#12
...click to reveal spoiler...

#13-#16
...click to reveal spoiler...
Based on 8 ratings, average score is 4.0.
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a good way to train children is when they're still kids get them to heal the sick people.. they will heal them and get docter skills.. it is pritty much the only thing they can do other then colecting stuff.
Based on 1 rating, average score is 4.0.
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  • start with a runner it will help

  • put 3 on tech and 1 on food first time.. Dont build to fast or get to mutsh food

  • babys eat the same as one grown-up dont breed to mutch
  • onley thing you need to get is farm lvl 3 fast for fish than no one will die anymore off hunger
    Based on 10 ratings, average score is 3.4.
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    To increase a population fastly,, don't put a villager on another and let them go indoors. Just put, and put again, put once more, but don't let them go indoors. Then, she willl appear with a beautiful baby!
    Based on 7 ratings, average score is 3.4.
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    the black vine has to be used in a stew in order to find a piece of the gong....to find the piece of gong that's in the lagoon, make a stew with one black vine and two orange flowers....it will tell you that your villiager no longer feels the need to breathe....you can then drop him/her in the lagoon and they'll get the piece that's too deep for them to get otherwise
    Based on 6 ratings, average score is 3.3.
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    How I found The Ancient Ruins

    ...click to reveal spoiler...
    Based on 4 ratings, average score is 3.3.
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    Backup Savegames
    ...click to reveal spoiler...
    Based on 3 ratings, average score is 3.3.
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    if a villager is weakened give him/her some stew. They wil feel better. so they can live longer
    Based on 6 ratings, average score is 3.2.
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    Listen to the tip from, mallen1230, I had been speeding up the clock and it worked...for a while, but then the villagers stopped aging and the woman that are nursing never stop. You can still play the game like that only you can never get more people and the game only plays when you are actully playing the game.
    Based on 5 ratings, average score is 3.2.
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    When your coconut trees are ALMOST gone,make sure that you get EVERYONE to research,and when your food supply is 0,then take one farmer and make them take ONLY ONE character and make them pick ONE coconut.Then keep doing that until you can afford to buy the algae eating fishes.
    P.S Remember that the character that harvested the coconuts must go back to researching so that you could get a whole lot more tech points and get more fatser.Plus when you go to bed...make sure you PAUSE the game so that when the food source is empty they dont die of starvation!!
    Based on 6 ratings, average score is 3.2.
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    if your kids are allways running around were you can't find them put them on that little strip of island by the waterfall.. inbetween the vines and waterfall. it will keep them from running away because they can't get out and when you find something then you know right were a kid is to get it.
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    to get to places quickly and without the mouse use the numbers on the right of keyboard
    7=top left-hand corner
    1=bottom left-hand corner
    3=botom right-hand corner
    9=top right-hand corner
    5=middle
    and the others are just in between... i think/hope u get the idea
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    if you want to speed things up and you have a nursing mom
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    To Retrieve The Sunken Gong Piece

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    Puzzle #1 - Build a fire in the fire pit by dragging a villager to the pile of dry wood in the southwest part of the village. After there's wood in the fire pit, have them find some dry grass west of the coconut trees. After both grass and wood are in the fire pit, drag a villager to the pit so they light the fire. The supply will need to be restocked periodically our your fire will go out
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    Puzzle #2 - Build a dam to route water from the stream to a suitable farming location. After getting Level 2 Engineering, drag a villager to the rocks in the middle of the lower end of the stream. As long as you have the Engineering Tech, you will see a message about building a dam.
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    Puzzle #3 - Build a scarecrow to protect the crops from birds by dragging a Master Farmer to the twisted wood and vines located in the northern corner of the village. You'll need to bring supplies back to the farm area twice in order to get enough supplies to complete the scarecrow. If you don't finish construction on the scarecrow, birds will eat your crops.
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    Puzzle #4 - Make cutting tools to remove overgrown vegetation around the village. After acquiring Exploration Tech Level 2, drag a Master Scientist to the northern part of the village to the rocks by the twisted wood and vines. Something will be discovered and two trips will be required to make special tools.
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    space pause game
    m open map
    c open collections
    d open detail
    t open tech
    p open puzzles
    Based on 7 ratings, average score is 2.9.
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    How to make your villagers to elder.....
    <First, bring them to research. Second, Bring them to any building sites. Third, let them fishing, harvest crop or coconut. After that, the villager will become elder! The villager will only 40 over. (if you bring them to research at 18)>
    Based on 4 ratings, average score is 2.8.
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    If you pause your game before closing it then it will not proceed while you are not playing. It saves you losing players to death during the time you are not playing.
    Based on 7 ratings, average score is 2.7.
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    Speeding up your computers clock will not work for this game like it did with #1, I think it corrupts a file that keeps your villagers from aging. I had to uninstall and reinstall it.
    Based on 6 ratings, average score is 2.7.
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    don't use the black herb on the cemetary. It wil make your stew nasty
    Based on 11 ratings, average score is 2.4.
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    At the left of the characters name, skill and action, you will see a green and red mask. If you click on it, you will get a tip on the lower box.
    Based on 5 ratings, average score is 2.4.
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    to raise the parenting skill you have to
    put a male or female villager together. The secret is one of them with age lower than 18. When put them together, the action box shows one of them "telling a story" to the other one. After this, the parenting skill will raise automatically.
    Based on 3 ratings, average score is 2.3.
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    if you want to see what the puzzles are when you install the game...
    ...click to reveal spoiler...

    Based on 3 ratings, average score is 2.0.
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    In the beginning of the game
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    If one of your villagers finds a stained sack .. DO NOT OPEN IT, its full of ants! .. Maybe its different in other plays but my villager died from the ant stings! :'(
    Based on 4 ratings, average score is 2.0.
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    Updates for 'Virtual Villagers 2':


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    OS: Mac OS X 10.4+ Memory: 64 MB

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