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Dream Chronicles 2
Faye is back and puzzling her way through even more enchanted realms in this mesmerizing, much-anticipated sequel to Dream Chronicles! Locked away within the Ancients' Place by Lilith, Fairy Queen of Dreams, Faye needs your help to navigate through intricate puzzles and magical landscapes. Help piece together the origin of the fairies, hunt for clues and dream jewels and travel back and forth between the realms of humans and immortals in this alluring sequel!
I usually don't like sequels, for either movies or games, because they tend to take the strong points of the original and wear them out completely. Upon finishing the first DC, I was left wanting more, like so many others out there. As soon as Reflexive made DC2 available, I downloaded it and played it in its entirety, and I couldn't be more satisfied. PlayFirst lived-up to the expectations I held for this second part with new, as well as improved reused, puzzles. The storyline was further developed in DC2 and left us hanging for DC3! I'm very glad to know that they don't intend to abandon us just yet! If you haven't played the original Dream Chronicles, you may want to give it a shot first, since DC2 doesn't offer the "Hints" feature. If you liked the first you're sure to be blown away by the second!
Game synopsis: As with Dream Chronicles, travel through a variety of increasingly difficult puzzle levels to further unravel the storyline's mystery. Gem searches and collections continue to add a secondary goal, and replayability, to the game.
Gameplay critique: Each level provides a different puzzle, building in challenge, that employs a variety of problem-solving skills. The storyline/plot is strong, though it ends quite abruptly upon completion... leaving you wanting more. Though Dream Chronicles 2, like its predecessor, is relatively quick to finish, it is very replayable. Perfectionists and "Anything-you-can-do-I-can-do-betters" will enjoy the "Global" ranking feature!
Final thoughts: Seek-and-Find games are one thing. They don't even compare with Dream Chronicles 2! This is a terrific game for thinking people, though not for those looking to relax and unwind. :) I rate the "addiction" level as a 10, my max! Get yourself a comfy seat and a stress ball, it's going to be a long night! Again, I must say hats off to the Dream Chronicles team!!
This review has an average score of 4.4 - Based on 40 ratings Login to rate this review
MikeCrosley's Review - April 11, 2008
Full Version (PC)
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All a Sequel Should Be!
Games, unlike movies, seem to get better with sequels and the Dream Chronicles series is no exception. The story continues with Faye pursuing her family and Lilith keeping them apart. But the story, nice as it is, is simply to tie the game sequences together (yet done very effectively and in a very engaging way) and this is where DC2 truly shines!
The only complaint I could ever have about this game is the same I had with its predecessor...its just too short. Like the original, I finished it in two days which hardly makes it feel worth its purchase price, but during those two days it was fantastic!
This review has an average score of 4.1 - Based on 23 ratings Login to rate this review
smaart's Review - December 4, 2008
Demo Version (PC)
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still dreaming.....
I've played the demo version for the full hour. All the graphics movies were improved... So the graphics, sounds and the story were fantastic and you will never be bored if you played it again and again...
This review has an average score of 4 - Based on 2 ratings Login to rate this review
Jewel of Abalona: Outside the prison walls lies the place where the fairies originated Jewel of Caseopea:Fairies do not want the mortal world to know about their secret ways of life Dream Jewel of Osiris - Merrow is an inventor who left the fairy realm and so lost his powers. Dream Jewel of Nereus - If Fidget becomes her husband, Lilith will have total control over the dreams of mortals. Dream Jewel of Rhiannon - The tower is where the Fairy Lord watched over all and where the Dream Guardian resides. Dream jewel of Frey:The Fairy Lord went out on one of his quests but never returned Dream Jewel of Montu:The Dream Librarian prints knowledge of fairy life into volumes of books Dream Jewel of Arachna - "Lyra could be the Chosen Child because she is the daughter of a fairy and a mortal." Dream Jewel of Ikwara - (available on subsequent play throughs with same player) "All of the fairies left because one fairy saw three stars fall from the sky" Dream Jewel of Apollo (again - available on a second play through) "Fairies control natural forces but they must follow rules set by the Fairy Lord"
Dream Jewel of Ebisu - "It is an underground labyrinth that separates the ancient fairy world from the mortal world." Dream Jewel of Poseidon - "Aeval has the power to communicate with plants and she received a message from them." Dream Jewel of Chloris - "The new Fairy Lord must have a mix of both mortal and fairy blood
Second playthrough as well: Dream Jewel of Mery"The Dream Librarian seeks for someone to replace the Fairy Lord."
Key will be placed in your inventory.
Turn around. Go forward one pace. Turn right.
Go forward 4 paces. Turn left.
Go forward 2 paces. Turn left.
Go forward 2 paces. Turn right.
Go forward 2 paces. Turn left.
Go forward 2 paces. Turn right.
Go forward 2 paces. Turn left.
Go forward once. Stop. Unlock door.
Go forward 2 paces. Turn left.
Go forward 3 paces. Stop. Get potion.
Turn around.
Go forward 3 paces. Turn right.
Go forward 3 paces. Turn right.
Go forward 3 paces. Turn left.
Go forward 2 paces. Turn right.
Go forward 2 paces. Turn left.
Go forward 6 paces. Turn right.
Go forward until you are out of the maze. (3 paces)
Give potion to Fidget.
Walk into the maze. Go straight until you hit a wall. Turn left.
Go forward 4 paces. Turn left.
Go forward 2 paces. Turn right.
Go forward 4 paces. Stop. Pick up key. Turn left twice.
Go forward 4 paces. Turn left.
Go forward 2 paces. Turn left.
Go forward 2 paces. Turn right.
Go forward 2 paces. Turn left.
Go forward 3 paces. Turn left.
Go forward 1 pace. Stop. Pick up key. Turn left twice.
Go forward 1 pace. Turn right.
Go forward 1 pace. Turn left.
Go forward 2 paces. Turn left.
Go forward 1 pace. (note location of door) Stop. Pick up key.
Turn around (left twice).
Go forward 1 pace. Turn right.
Go forward 2 paces. Turn left.
Go forward 2 paces. Turn left.
Go forward 2 paces. Turn right.
Go forward until you come to a wall. (9 paces) Turn right.
Go forward 2 paces. Turn right.
Go forward 2 paces. Stop. Unlock chest. Get stone.
Turn around (turn left twice).
Go forward 2 paces. Turn left.
Go forward 2 paces. Turn left.
Go forward 4 paces. Turn left.
Go forward 2 paces. Stop. Unlock chest. Get stone.
Turn around (turn left twice).
Go forward 2 paces. Turn left.
Go forward 2 paces. Turn left.
Go forward 2 paces. Turn right.
Go forward once. Stop. Unlock chest. Get stone.
Turn around (turn left twice).
Go forward once. Turn left.
Go forward 2 paces. Turn left.
Go forward 3 paces. Turn left.
Go forward 4 paces. Turn left.
Go forward 2 paces. Turn right
Go forward 2 paces. Turn right.
Go forward until you reach the statue. (5 paces)
Stop. Place stone in statue. (not sure which one just try them all)
Turn around (turn left twice).
Go forward one pace. Turn left.
Go forward one pace. Stop. Place stone in statue.
Turn around. Go forward until you reach the next statue. (2 paces)
Place the last stone in the last statue.
Key will be placed in your inventory.
.
With 25 chapters spanning 50 backgrounds, 80 puzzles, and 15 dream jewels (you only get 8 per game so play it again to get the others) and 138 dream pieces to collect.